Ina in RL @ SLCC
Written by ina on Friday, 31 of July , 2009 at 5:28 pm
Tags: Eshi, presentations, primtings, sliterary, slsc
Just confirmed and finalized - I will be presenting on the Business Track and the EdTrack @ SLCC (Second Life Community Convention) in San Fran @ the Westin St. Francis Hotel! (I might also be a last-minute panelist on one of the Fashion Track’s, and maybe the EdTrack 5×5’s and SpeedGeek.)
So. Presentation-craze. Hoo!
(On Friday the 14th @ 3:30 PM, I might be popping into the Fashion Track as a designer-CEO panelist.)
On Friday the 14th @ 5 PM, Eshi and I will be the two black swan-esque independent artists presenting on the Biz Track. Here’s both the brief 250-char version of our abstract, and our longer abstract for “Branding for a Cause: Two Case Studies in the Arts”:
In a world of substandard wages, the consistent and significant value required in building a brand can only be fortified by a cause. This 60 minute session will include two notable case studies, as presented by the driving force involved in each virtual world namebrand: Eshi Otawara and Ina Centaur
In a world of substandard wages, more often associated with the vapid, the consistent and significant value required in building a brand can only be fortified by a cause. This 60 minute session will include two notable expository case studies, as presented by the driving force involved in each virtual world namebrand: Eshi Otawara and the Ina Centaur SL Shakespeare Company. Galvanized by the cause of RFL, Eshi Otawara, a starving artist in RL, created unique couture virtual dresses that sold for record prices. Haunted by an undying childhood dream, Ina Centaur, a recovering physicist, created the premier professional theatrical production company in virtual worlds. Discover the story behind each global brand, and the cause that created it.
On Saturday the 15th @ 10 AM, I will be presenting an overview of three of my dearest artistic projects on SL on the EdTrack.
An overview presentation with demo and tour of the following projects Ina Centaur SL Shakespeare Company (virtual theatre in historically accurate Elizabethan buildings), Primtings Museum (3d Paintings), and sLiterary (literary arts on SL).
Primtings Museum is a sim-sized “prim’ed paintings” gallery. Famous paintings in RL are interpreted by SL artists in a variety of ways via prims into 3d paintings. Built to “feel” like a RL museum, where visitors can take their time to explore and “stumble upon” an exhibit, visitors can also quickly “teleport” to a particular primting via Primtings.com’s search-able web directory of all primtings. Artists may also submit their primting for consideration as an exhibit in the museum. We will be exploring some notable Primtings in the interactive part of the tour.
Both of these projects are fiscally-sponsored by sLiterary, Inc., a nonprofit organization dedicated to furthering the arts in virtual worlds. sLiterary.org offers a variety (from historical to modern to cozy!) of high quality inworld facilities, open to the public for events and other activities, some of which we’ll get to see in the interactive part of the demo.
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I will also be popping into Grace McDunnough’s Music in Virtual Worlds event Sat @ 3 PM. Here are my answers to her survey:
I am answering as a venue owner/event organizer, performer, and attendee/fan.
- Based on your experience, what’s working really well now? In other words, what would you NOT change?
Second Life is a painful medium to use for performances. It’s passable for rehearsals and small gatherings, but, for large events, due to lag and object loading issues, Second Life is not better than a radio stream. - What needs to be FIXED and why?
Load abilities (It’s very difficult explaining to an RL audience why your Stephenson-esque metaverse can’t accommodate more than 100 avatars per sim, and suffers from non-trivial lag starting at merely 20!)
- What services, features or options need to be ADDED to improve your experience overall?
Voice-chat moderation in main-chat (not group chat). Listen-in only feature for non-mod’s.Make large events less crash-prone. - In your opinion, what is the MOST IMPORTANT CHANGE to be made in the next 6 months?
- Minimally, some voice chat moderation features in main chat (not just group chat). Listen-in only feature for non-moderators.
- It would be nice if performers could easily port their local voice chat (with lip sync) to group voice chat - directly without using external software. This would be useful for directly “simulcasting” a local event to another venue, using only SL.
- Make large events less crash-prone? Allow more than 100 avatars per sim?
I believe both of the above would not require the invention of new technology. Item 3, below, however, may be something the SL prim-based-architecture can’t get by:
Screenshot of my survey quant’s:
Oh, btw, everyone go and take Grace’s SLCC Music survey!
Category: Projects
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