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Blog by Ina Centaur » Builds

 

Ina Presents @ SLCC

Written by ina on Thursday, 20 of August , 2009 at 12:00 am
Tags: , , ,

Alongside RL celebrities like Ray Kurzweil and Jeff Barr, I was lucky enough to present on the BizTrack and EdTrack, and sit on two panels on the FashionTrack at SLCC 2009 (Second Life Convention) at the Westin St. Francis in San Francisco. Here are my presentation PowerPoints (ppt) slides:

BizTrack presentation:

Branding for a Cause - Two Case Studies in the Arts” was a two-part presentation by avant garde virtual world artists Eshi Otawara and Ina Centaur, that tells the story of each artistic brand name that both sustains and is their art, in a very economically-materialistic virtual world. The presentation started with an introduction (slideshare | ppt) that set the “status quo” of Second Life, and how that really isn’t a medium for art or any endeavor that requires the input of abundant time, care, and love:

And continued with - Eshi Otawara’s presentation, which is available on Eshi’s site.

And, concluded with my presentation (and an informal Q&A), entitled “Ina Centaur and The Creation of the SL Shakespeare Company” (slideshare | ppt)

EdTrack presentations:

Shakespeare’s Virtual Theatre (The Ina Centaur SL Shakespeare Company - The SLCC Introduction) (slideshare | ppt)

Primtings: A Museum of 3d “Primmed” Paintings (slideshare | ppt)

sLiterary, Inc.: A Mini-Overview (slideshare | ppt)

Category: Amusing, Builds, Designs, Projects, theatre

Blackfriars Museum (Repost)

Written by ina on Tuesday, 5 of May , 2009 at 1:57 am
Tags: , , ,

Reposting an article I wrote on Bard’s Birthday 2009 on SLSC Blog:

As announced, the Blackfriars Museum (a.k.a. the Blackfriars Theatre Museum) grand opens TODAY on the Bard’s Birthday 2009! The museum is a humble shack adjacent to the north end of the Blackfriars Theatre, as such it’s more of a mini-exhibit, but should give you a good overview of the historic elements behind the construction of the world’s only complete replica of Shakespeare’s indoor playhouse, the Blackfriars Theatre in Shakespeare, Second Life.

While creating this exhibit (the sketches are modified from Irwin Smith and the Public Domain; the text is mine), I couldn’t help but notice the similarities between a cathedral floorplan and that of a theatre, and so here’s my sort of “pet paradigm”:

Blackfriars Theatre Museum - Of Theatres and Cathedrals copy

The above, in context, is displayed on a wall in the Blackfriars Museum, unedited SL photos as shown below. (Clicking on the “Cathedral in a Theatre” panel inworld also gives you a free inworld info HUD so that you can take these three panels home–or anywhere on SL–with you!)

The Museum illuminates the historical basis for the construction of the Blackfriars Theatre, which was actually built within a building inside a lavishly *rich* Dominican Monastery (hence the name Black Friars — the Dominicans wore a black cloak over their habits). Conjectural diagrams of the monastery are shown, although only the building segment housing the Blackfriars is built (due to funding shortages — I can’t afford to buy another sim for my pet projects anymore :-( but, if you’re crazy enough to fund a sim dedicated to a build of the *complete* Dominican priory that the Blackfriars Theatre was set in, give me a poke!). In addition to… yet more diagrams… the museum also shows a scaled-down version of the roof structure, explaining for its historical basis. Faux-original documents, such as Piers Plowman and diagrams/photos from archaeological digs are also displayed in context (emphasis on faux-original — admittedly, they’re made to look da-Vinci-Code-esque, i.e., Hollywood style imitations of ori doc’s).

Theatre-Cathedral Analogue Wall
Blackfriars Museum Main Wall Blackfriars Museum Roof Explanation
blackfriars museum original docs - parchment book piers plowman panel 1 blackfriars museum original docs - parchment book piers plowman panel 2
blackfriars digs

For the detail-pious, just a note of excitement to look forward to in the next few months: The Blackfriars Theatre will have both rushes and candlelight installed for our summer staged reading series in preparation for our 2010 production of Henry VIII (and stage stools!). We’ll also make use of the rear-stage, and trap-doors as well even though it’s a staged reading series! Last year, we tried a costumed staged reading series, but this year, we’ll try a staged reading series with (perhaps?) some basic blocking. For sure, we will be going for an Tudor-accurate production of Henry VIII, when we start showing the full ensemble performances in 2010!

As future Challenge Productions, we also hope to try out a couple (at least?) of the many historic play manuscripts with explicit blocking for the Blackfriars!

But, for now, I bid thee check out the Blackfriars Museum! And, happy birthday Shakespeare!

Category: Builds, Designs, Projects, theatre

SinCityKadieCowboyDoorOrnateCurl-SCULPT

Written by ina on Friday, 5 of December , 2008 at 5:30 am
Tags: ,

Delving into TheBlack Box’s Sculpt Studio v4.0 to turn the pending build of Kadie’s in Skin City more prim-efficient…

You might remember these ornate curly things on top of the cowboy doors in the movie Sin City in Kadie’s Club Pecos (Booze & Broads)… the part where Nancy dances in her those signature cowboy rope-whip things. (Check some future skin city posts for more pics as the construction goes along!)

kadies-cowboy-door-ornate-wires-photo.png

[IC-sculpts] kadies cowboy door ornate wire thin

[ic-SCULPT] kadies cowboy door ornate wire

Below is the notecard to generate the above ornate curl sculpt:
(thin)

[5:00] Slice: 0;Rounded Sq;<0.00000, -4.14420, 0.68281>;<-0.67156, 0.00000, 0.00000, 0.74095>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 1;Rounded Sq;<0.00000, -3.14742, 0.82087>;<-0.63439, 0.00000, 0.00000, 0.77301>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 2;Rounded Sq;<0.00000, -2.91911, 0.94691>;<-0.48862, 0.00000, 0.00000, 0.87250>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 3;Rounded Sq;<0.00000, -2.73179, 1.14169>;<-0.32763, 0.00000, 0.00000, 0.94481>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 4;Rounded Sq;<0.00000, -2.60864, 1.38112>;<-0.15643, 0.00000, 0.00000, 0.98769>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 5;Rounded Sq;<0.00000, -2.52731, 1.74292>;<-0.14459, 0.00000, 0.00000, 0.98949>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 6;Rounded Sq;<0.00000, -2.37735, 2.35192>;<-0.21859, 0.00000, 0.00000, 0.97582>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 7;Rounded Sq;<0.00000, -2.15012, 2.90326>;<-0.31680, 0.00000, 0.00000, 0.94849>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 8;Rounded Sq;<0.00000, -1.80343, 3.37896>;<-0.41172, 0.00000, 0.00000, 0.91131>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 9;Rounded Sq;<0.00000, -1.35167, 3.75930>;<-0.50236, 0.00000, 0.00000, 0.86466>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 10;Rounded Sq;<0.00000, -0.81353, 4.02850>;<-0.58779, 0.00000, 0.00000, 0.80902>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 11;Rounded Sq;<0.00000, -0.19196, 4.08546>;<-0.71177, 0.00000, 0.00000, 0.70241>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 12;Rounded Sq;<0.00000, 0.32182, 4.00371>;<-0.79338, 0.00000, 0.00000, 0.60873>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 13;Rounded Sq;<0.00000, 0.80199, 3.76591>;<-0.89102, 0.00000, 0.00000, 0.45397>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 14;Rounded Sq;<0.00000, 1.14973, 3.44947>;<-0.91706, 0.00000, 0.00000, 0.39874>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 15;Rounded Sq;<0.00000, 1.33879, 3.13937>;<-0.97992, 0.00000, 0.00000, 0.19937>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 16;Rounded Sq;<0.00000, 1.42485, 2.70742>;<-0.99744, 0.00000, 0.00000, 0.07150>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 17;Rounded Sq;<0.00000, 1.41043, 2.25694>;<-0.99834, 0.00000, 0.00000, -0.05757>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 18;Rounded Sq;<0.00000, 1.29647, 1.81782>;<-0.98261, 0.00000, 0.00000, -0.18567>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 19;Rounded Sq;<0.00000, 1.09056, 1.41919>;<-0.95051, 0.00000, 0.00000, -0.31068>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 20;Rounded Sq;<0.00000, 0.80635, 1.13211>;<0.90258, 0.00000, 0.00000, 0.43052>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 21;Rounded Sq;<0.00000, 0.44543, 0.94947>;<0.82413, 0.00000, 0.00000, 0.56640>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 22;Rounded Sq;<0.00000, 0.17324, 0.90740>;<0.76040, 0.00000, 0.00000, 0.64945>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 23;Rounded Sq;<0.00000, -0.04635, 0.88974>;<0.67559, 0.00000, 0.00000, 0.73728>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 24;Rounded Sq;<0.00000, -0.31662, 0.92392>;<0.49242, 0.00000, 0.00000, 0.87036>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 25;Rounded Sq;<0.00000, -0.52065, 1.10708>;<0.15642, 0.00000, 0.00000, 0.98769>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 26;Rounded Sq;<0.00000, -0.60051, 1.28770>;<0.00000, 0.00000, 0.00000, 1.00000>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 27;Rounded Sq;<0.00000, -0.56683, 1.49744>;<-0.19081, 0.00000, 0.00000, 0.98163>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 28;Rounded Sq;<0.00000, -0.31689, 1.79460>;<-0.64945, 0.00000, 0.00000, 0.76041>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 29;Rounded Sq;<0.00000, -0.02563, 1.82409>;<-0.70711, 0.00000, 0.00000, 0.70711>;<0.35000, 0.10000, 0.10000>
[5:00] Slice: 30;Rounded Sq;<0.00000, 0.25029, 1.78559>;<-0.80453, 0.00000, 0.00000, 0.59391>;<0.35000, 0.10000, 0.10000>(fat)

[4:10] Slice: 0;Rounded Sq;<0.00000, -4.14420, 0.68281>;<-0.67156, -0.00000, -0.00000, 0.74095>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 1;Rounded Sq;<0.00000, -3.14742, 0.82087>;<-0.63439, -0.00000, -0.00000, 0.77301>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 2;Rounded Sq;<0.00000, -2.91911, 0.94691>;<-0.48862, 0.00000, 0.00000, 0.87250>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 3;Rounded Sq;<0.00000, -2.73180, 1.14169>;<-0.32763, 0.00000, 0.00000, 0.94481>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 4;Rounded Sq;<0.00000, -2.60864, 1.38112>;<-0.15643, 0.00000, 0.00000, 0.98769>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 5;Rounded Sq;<0.00000, -2.52732, 1.74292>;<-0.14459, 0.00000, 0.00000, 0.98949>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 6;Rounded Sq;<0.00000, -2.37736, 2.35192>;<-0.21859, 0.00000, 0.00000, 0.97582>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 7;Rounded Sq;<0.00000, -2.15013, 2.90326>;<-0.31680, 0.00000, 0.00000, 0.94849>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 8;Rounded Sq;<0.00000, -1.80344, 3.37896>;<-0.41172, 0.00000, 0.00000, 0.91131>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 9;Rounded Sq;<0.00000, -1.35167, 3.75930>;<-0.50236, 0.00000, 0.00000, 0.86466>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 10;Rounded Sq;<0.00000, -0.81354, 4.02850>;<-0.58779, 0.00000, 0.00000, 0.80902>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 11;Rounded Sq;<0.00000, -0.19198, 4.08546>;<-0.71177, 0.00000, 0.00000, 0.70241>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 12;Rounded Sq;<0.00000, 0.32181, 4.00371>;<-0.79338, 0.00000, 0.00000, 0.60873>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 13;Rounded Sq;<0.00000, 0.80197, 3.76591>;<-0.89102, 0.00000, 0.00000, 0.45397>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 14;Rounded Sq;<0.00000, 1.14971, 3.44947>;<-0.91706, 0.00000, 0.00000, 0.39874>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 15;Rounded Sq;<0.00000, 1.33878, 3.13937>;<-0.97992, 0.00000, 0.00000, 0.19937>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 16;Rounded Sq;<0.00000, 1.42484, 2.70742>;<-0.99744, 0.00000, 0.00000, 0.07150>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 17;Rounded Sq;<0.00000, 1.41042, 2.25694>;<-0.99834, 0.00000, 0.00000, -0.05757>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 18;Rounded Sq;<0.00000, 1.29647, 1.81782>;<-0.98261, 0.00000, 0.00000, -0.18567>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 19;Rounded Sq;<0.00000, 1.09055, 1.41919>;<-0.95051, 0.00000, 0.00000, -0.31068>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 20;Rounded Sq;<0.00000, 0.80634, 1.13211>;<0.90258, 0.00000, 0.00000, 0.43052>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 21;Rounded Sq;<0.00000, 0.44543, 0.94947>;<0.82413, 0.00000, 0.00000, 0.56640>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 22;Rounded Sq;<0.00000, 0.17323, 0.90740>;<0.76040, 0.00000, 0.00000, 0.64945>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 23;Rounded Sq;<0.00000, -0.04636, 0.88974>;<0.67559, 0.00000, 0.00000, 0.73728>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 24;Rounded Sq;<0.00000, -0.31663, 0.92392>;<0.49242, 0.00000, 0.00000, 0.87036>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 25;Rounded Sq;<0.00000, -0.52065, 1.10708>;<0.15642, 0.00000, 0.00000, 0.98769>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 26;Rounded Sq;<0.00000, -0.60052, 1.28770>;<0.00000, 0.00000, 0.00000, 1.00000>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 27;Rounded Sq;<0.00000, -0.56683, 1.49744>;<-0.19081, 0.00000, 0.00000, 0.98163>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 28;Rounded Sq;<0.00000, -0.31690, 1.79460>;<-0.64945, 0.00000, 0.00000, 0.76041>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 29;Rounded Sq;<0.00000, -0.02564, 1.82409>;<-0.70711, -0.00000, 0.00000, 0.70711>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 30;Rounded Sq;<0.00000, 0.25029, 1.78559>;<-0.80453, 0.00000, 0.00000, 0.59391>;<0.25000, 0.25000, 0.10000>
[4:10] Slice: 31;Rounded Sq;<0.00000, 0.59737, 1.60205>;<-0.89494, 0.00000, 0.00000, 0.44619>;<0.25000, 0.25000, 0.10000>

this version is kinda too straight on oneside:

SinCityKadieCowboyDoorOrnateCurl0-SCULPT

[3:36] Slice: 0;Rounded Sq;<0.00000, -4.14420, 0.68281>;<-0.67156, -0.00000, -0.00000, 0.74095>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 1;Rounded Sq;<0.00000, -3.14742, 0.82087>;<-0.63439, -0.00000, -0.00000, 0.77301>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 2;Rounded Sq;<0.00000, -2.91911, 0.94691>;<-0.48862, 0.00000, 0.00000, 0.87250>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 3;Rounded Sq;<0.00000, -2.73180, 1.14169>;<-0.32763, 0.00000, 0.00000, 0.94481>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 4;Rounded Sq;<0.00000, -2.60864, 1.38112>;<-0.15643, 0.00000, 0.00000, 0.98769>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 5;Rounded Sq;<0.00000, -2.52732, 1.74292>;<-0.14459, 0.00000, 0.00000, 0.98949>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 6;Rounded Sq;<0.00000, -2.37736, 2.35192>;<-0.21859, 0.00000, 0.00000, 0.97582>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 7;Rounded Sq;<0.00000, -2.15013, 2.90326>;<-0.31680, 0.00000, 0.00000, 0.94849>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 8;Rounded Sq;<0.00000, -1.80344, 3.37896>;<-0.41172, 0.00000, 0.00000, 0.91131>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 9;Rounded Sq;<0.00000, -1.35167, 3.75930>;<-0.50236, 0.00000, 0.00000, 0.86466>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 10;Rounded Sq;<0.00000, -0.81354, 4.02850>;<-0.58779, 0.00000, 0.00000, 0.80902>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 11;Rounded Sq;<0.00000, -0.19198, 4.08546>;<-0.71177, 0.00000, 0.00000, 0.70241>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 12;Rounded Sq;<0.00000, 0.32181, 4.00371>;<-0.79338, 0.00000, 0.00000, 0.60873>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 13;Rounded Sq;<0.00000, 0.80197, 3.76591>;<-0.89102, 0.00000, 0.00000, 0.45397>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 14;Rounded Sq;<0.00000, 1.14971, 3.44947>;<-0.91706, 0.00000, 0.00000, 0.39874>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 15;Rounded Sq;<0.00000, 1.33878, 3.13937>;<-0.97992, 0.00000, 0.00000, 0.19937>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 16;Rounded Sq;<0.00000, 1.39914, 2.80627>;<0.99452, -0.00000, -0.00000, 0.10454>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 17;Rounded Sq;<0.00000, 1.36887, 2.29322>;<0.99692, 0.00000, 0.00000, 0.07843>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 18;Rounded Sq;<0.00000, 1.22848, 1.73253>;<0.98629, 0.00000, 0.00000, 0.16505>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 19;Rounded Sq;<0.00000, 1.04958, 1.34086>;<0.97238, 0.00000, 0.00000, 0.23342>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 20;Rounded Sq;<0.00000, 0.80634, 1.08752>;<0.90258, 0.00000, 0.00000, 0.43052>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 21;Rounded Sq;<0.00000, 0.44543, 0.94947>;<0.82413, 0.00000, 0.00000, 0.56640>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 22;Rounded Sq;<0.00000, 0.17323, 0.90740>;<0.76040, 0.00000, 0.00000, 0.64945>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 23;Rounded Sq;<0.00000, -0.04636, 0.88974>;<0.67559, 0.00000, 0.00000, 0.73728>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 24;Rounded Sq;<0.00000, -0.31663, 0.92392>;<0.49242, 0.00000, 0.00000, 0.87036>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 25;Rounded Sq;<0.00000, -0.52065, 1.10708>;<0.15642, 0.00000, 0.00000, 0.98769>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 26;Rounded Sq;<0.00000, -0.60052, 1.28770>;<0.00000, 0.00000, 0.00000, 1.00000>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 27;Rounded Sq;<0.00000, -0.56683, 1.49744>;<-0.19081, 0.00000, 0.00000, 0.98163>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 28;Rounded Sq;<0.00000, -0.31690, 1.79460>;<-0.64945, 0.00000, 0.00000, 0.76041>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 29;Rounded Sq;<0.00000, -0.02564, 1.82409>;<-0.70711, -0.00000, 0.00000, 0.70711>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 30;Rounded Sq;<0.00000, 0.25029, 1.78559>;<-0.80453, 0.00000, 0.00000, 0.59391>;<0.25000, 0.25000, 0.10000>
[3:36] Slice: 31;Rounded Sq;<0.00000, 0.59737, 1.60205>;<-0.89494, 0.00000, 0.00000, 0.44619>;<0.25000, 0.25000, 0.10000>

Category: Amusing, Builds, Sculpt Studio

SL Shakespeare Company’s Twelfth Night: Act 1

Written by ina on Tuesday, 11 of November , 2008 at 3:16 pm
Tags: ,

SLSC Twelfth Night Act 1 Playbill I

The SL Shakespeare Company Returns to Shakespeare with Twelfth Night:
In Their Usual Trademarked Extravagance…

Shakespeare, Second Life: The SL Shakespeare Company (SLSC) will perform a full ensemble performance of Shakespeare’s Twelfth Night: Act 1 in a special short-run advance miniseason as part of their Fall Season 2008 repertoire. Opening on SLSC Thursday, November 13th (following a “sneak peek” on November 12th), the full-length Act 1 is the first part of the culmination of a summer’s worth of rehearsal-performances in SLSC’s tag-team staged reading series of Twelfth Night.

Maintaining their tradition of visual and theatrical extravagance, the miniproduction also introduces the usage of multiple rotating sets, incognito animation preloading, global lighting and weather control to SLSC stagecraft technologies. Live dynamic camera control by a director finetunes the performance with a cinematic appeal, while international subtitles, the SLSC’s “Pay as you Will” philosophy, and the play’s location in the confluence of four island simulators of the SL Globe Theatre make the performance accessible to as many as possible.

Directed by Ina Centaur and Voice Directed by Enniv Zarf, the production stars MadameThespian Underhill, Joff Fassnacht, Prospero Frobozz, Ludo Merit, Maedin Tureaud, and Lorne Harlequin, and also a motley cast of “silent actors” who create a different variation of a background crowd each time.

Miniseason schedule (All times SLT or GMT-8):
Wednesday, Nov 12 - 11 am “sneak peek”
Thursday, Nov 13 - high noon
Friday, Nov 14 - 1 PM
Saturday, Nov 15 - 2 pm - (ticketed)*
Sunday - no show
Monday, Nov 17 - high noon

*Most of our shows at the SL Globe Theatre are free, but VIP/ticketed shows charge a nominal admissions fee of L$500. The smaller audience may entice.

ABOUT The Company: <<<
The SL Shakespeare Company (SLSC) is a resident-funded and resident- supported professional theatre company that embraces the best of what Second Life (SL) has to offer. Since 2007, we have been making history by providing extravagant and unforgettable theatrical performances on Second Life. With each show, we continue to shape the field by developing and releasing a new technology for virtual theatre on Second Life. Our vision is to make live Shakespearean theatre available to anyone anywhere with a computer to create new possibilities in entertainment, culture, and commerce for residents of a diverse, unbounded geosphere. Those are the side effects of our mission: to make Shakespeare cool again! Latest News: http://blog.SLshakespeare.com

ABOUT The SL Globe Theatre <<<
SL Globe Theatre, sLiterary is a virtual reconstruction of the Original Globe Theatre that historians conjecture stood in Shakespeare’s days. It is meticulously adapted as a functioning theatre in the massively multiuser virtual world of Second Life. The SL Globe Theatre is the most historically accurate rendition of the Globe Theatre on the Internet. Its SL rendition is set in the confluence of 4 island simulators - thus allowing for the maximal number of local audience members. Web preview: http://visit.SLshakespeare.com

Drop by a free show (or a VIP-ticketed one), take photos, post to the group, and win! Drop by the SL Globe Theatre anytime before the show for a sneak peek of the sets.

SL Globe Theatre Pit entrance: http://SLurl.com/secondlife/Shakespeare/255/255/25
SL Globe Theatre Main entrance: http://SLurl.com/secondlife/sLiterary/23/13/23

Category: Builds, Designs, Projects, machinima

New Primtings

Written by ina on Thursday, 2 of October , 2008 at 10:58 pm
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This is what I spend my “vacation” doing. After sending in a manuscript (I guess I will publish another novel this year), I now get a few days of *mandatory* break until I have to take another stab at re-thinking what I’m spending all my time on the SL Shakespeare Company for.

Centaur has just finished “The Physical Impossibility of Death from the Mind of Someone Living”:

The physical impossibility of death in the mind of someone living

Ina Clawtooth is currently working on a Pozzo ceiling. :-D

Category: Amusing, Builds, Projects

Shakespeare Sim Ina Builders

Written by ina on Wednesday, 13 of August , 2008 at 1:19 pm
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Ina Hotshot - Nash, New Place,

Ina Caudron - Garrick, Harvard

Ina Clawtooth - Shakespeare’s Birthplace

Ina Hermit - Anne Hathaway’s Cottage

Ina Turbo - Palmer Farm

Ina Hereter - Mary Arden

Ina Nestler - Misc

Category: Builds, Projects

Three New Sims and an OpenSim Thing that supports direct import of 3d Meshes?

Written by ina on Thursday, 21 of February , 2008 at 4:07 am
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At about 5:55 PM or so last night, 3 new sims got rezzed next to sLiterary to form this 4-sim cluster.

There’s yet another OpenSim/SL-esque contender that appears to allow the direct import of 3d meshes. No more fuddling with sculpties?

I’m working overtime getting way too obsessed prim-efficient-izing the Globe, and also retexturing the interior. It now looks a lot more grunge than it was before. I might even retexture the outside later. The plan really should have been rez, move, voila, Globe on 4 sims. But… you know me ;-P

Category: Builds, Daily Sumly

A Roundabout way to “Group” large objects for big sim builds

Written by ina on Sunday, 17 of February , 2008 at 4:43 pm
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So, in traditional 3d programs, you have the ability to group entire objects no matter how big or how many “prims.” You don’t have that freedom on SL, due to limitation in link distances and also max prims per linked object.

But, it’s relatively easy to “select only my objects” and drag a bounding box around the building you want to move. But, in a citysim setting with buildings sardine-squeezed next to each other, precision selection might be a pain.

Enter one other use of my SLregapi. Use it to register an Ina alt per building/sector, so that if I ever have to move it, all I’d have to do is log into that alt and drag a bounding box to “select only my objects.”

The other day I contacted Concierge about whether the TOS max avatar count applied to RegAPI accounts. The reply I got stated that TOS doesn’t cover RegAPI yet.

So, here are the accounts used to rez the parts of my upcoming city sim build:

  • Ina Gears (roads)
  • Ina Looming (basement stuff)
  • Ina Caudron (Blue District, except for SLface)
  • Ina Hotshot (Red District, main entrance)
  • Ina Westland (Red District Round Building)
  • Ina Siemans (Red District hotels & resorts)
  • Ina Hereter (Red District Skin City Art Museum)
  • Ina Nestler (Red District WTC tall)
  • Ina Clawtooth (Red District mass generica)
  • Ina Major (the heavens)
  • Ina Cliffhanger (The Sky Globe globe thingies and also empire state bottom foundations)
  • Ina Ireland (Sky Globe Main)

Category: API, Amusing, Builds, Projects, Tutorials

Primtings - Early Shots

Written by ina on Wednesday, 13 of February , 2008 at 4:39 am

I haven’t really created a sim-sized building from scratch and my imagination for… a long time. Here, out of the blue is Primtings, which is currently being constructed in Sandbox Sex… and would be moved over to its own sim whenever Primtings sim is processed.

What is Primtings, you ask? Primtings is a primmed paintings gallery dedicated to the interactive exploration of famous paintings and artwork brought to virtual life via 3d prims and other techniques.

Here are more early “under construction” photos, including one with the infamous WIP sign, and also a view of the Sex Gallery below.

snapshot_001-copy-copy.pngsnapshot_003-copy-copy.png

Category: Builds, Projects

Who is Ina Centaur?

A 25-year old American polymath of Taiwanese ancestry pretending to be old and Caucasian in Second Life. Semi-retired independent scholar also dabbling as an independent artist in new media, particularly theatre and the humanities—notably Shakespeare. Programmer, playwright and novelist. Formal academic background in http://portfolio.inacentaur.com/ina/scientist, philosophy, and bioengineering.

This is largely a personal blog which isn't always up-to-date. There's no one definitive way to stalk me ;-).